Hotdogday
This was made for Godot Wild Jam #71
In Hotdogday, you play as a picky-eater elf named Elliot, who faces consequences for removing toppings from his favorite hot dog. The game is mostly dialogue and, for now, is very short.
The theme of the jam was unintended consequences. My girlfriend suggested this very funny idea and, in a fugue state caused by sleep deprivation, this game was conceived.
I had a ton of fun making it and might come back to finish the story and give it some polish. If there is any problems with the downloads, give me a heads up.
Credits
Art:
Jorel (me!)
Fun fact, the art was also (technically) made with Godot:
https://orama-interactive.itch.io/pixelorama
Music:
https://ansimuz.itch.io/mystery-music-collection-pack-1
https://ansimuz.itch.io/mystery-music-collection-pack-2
Sound Effects:
https://kenney.nl/assets/interface-sounds
https://kenney.nl/assets/impact-sounds
https://shapeforms.itch.io/shapeforms-audio-free-sfx
https://lmglolo.itch.io/free-indie-sfx
Status | Prototype |
Platforms | HTML5, Windows, Linux |
Author | Jorel |
Genre | Platformer, Shooter |
Made with | Godot |
Tags | 2D, Pixel Art, Singleplayer, Top-Down |
Average session | About a half-hour |
Download
Click download now to get access to the following files:
Development log
- Web build94 days ago
Comments
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Nice game and if you had only got 3 more votes, you probably would have won. In terms of raw points, you finished better than 1st place. Well done!
I'm glad you liked the game! I was very happy to have made it to the top 20, but now that you pointed that out, I'm even happier
Thank you :)